If the player is facing more than one axis, the axis the player face direction is closest to will be used. The value ? represents the axis the player is currently facing. The "Look direction" option has the same effect as ? does in chat commands. In the GUI, there is a dropdown menu for this purpose. When an axis is specified in a WorldEdit chat command, it is specified as one of the following values: x, y, z, or ?. The coordinate system is the same as that used by Minetest positive Y is upwards, positive X is rightwards, and positive Z is forwards, if a player is facing North (positive Z axis). This API is documented in the WorldEdit API Reference. Note that it is required to give credit to the authors. This may be useful if a modder wishes to completely avoid any dependencies on WorldEdit. #Minetest worldedit modsThe API is useful for tasks such as high-performance node manipulation, alternative interfaces, and map creation.ĪGPLv3 compatible mods may further include WorldEdit files in their own mods. #Minetest worldedit modWorldEdit exposes all significant functionality in a simple Lua interface.Īdding WorldEdit to the file "depends.txt" in your mod gives you access to all of the worldedit functions. If this is the case, it may be necessary to disable them. If you use any other inventory manager mods, note that they may conflict with the WorldEdit GUI. WorldEdit GUI requires one of sfinv (included in Minetest Game since 0.4.15), Unified Inventory or Inventory++. WorldEdit works quite well with other mods, and does not have any known mod conflicts. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended or supported. This mod supports Minetest versions 0.4.8 and newer. It is documented in the Chat Commands Reference. The chat interface adds many chat commands that perform various WorldEdit powered tasks. The tutorial and the Chat Commands Reference may be helpful in learning to use it. The GUI adds a screen to each player's inventory that gives access to various WorldEdit functions. WorldEdit is accessed in-game in two main ways. For example, to learn more about the //copy command, simply type /help /copy to display information relevant to copying a region. Give this privilege only to people you trust with your computer.įor in-game information about these commands, type /help in the chat. This is because it is extremely dangerous to give access to these commands to untrusted players, since they essentially are able to control the computer the server is running on. This privelege can later be removed using the following chat command: /revoke worldedit.Ĭertain functions/commands such as WorldEdit //lua and //luatransform chat commands additionally require the server privilege. This is available by default in single player, but in multiplayer the permission must be explicitly given by someone with the right credentials, using the follwoing chat command: /grant worldedit. Therefore, users will not be able to use WorldEdit unless they have the worldedit privelege. WorldEdit has a huge potential for abuse by untrusted players. Depending on your key bindings, you can invoke chat entry with the "t" key, and open the chat console with the "F10" key. WorldEdit works primarily through the WorldEdit GUI and chat commands. #Minetest worldedit zip fileIf you for some reason prefer to have a "stable" version, download WorldEdit 1.2 ZIP file from here. This is the preferred way of installation.ĭownload the Rolling Release ZIP file from here WorldEdit aims to be Rolling Release which means you can rely on the latest state of development working correctly. Most importantly, the Affero variant of the GPL requires you to publish your modifications in source form, even if the mod is run only on the server, and not distributed. #Minetest worldedit freeThis mod is licensed under the GNU Affero General Public License.īasically, this means everyone is free to use, modify, and distribute the files, as long as these modifications are also licensed the same way. Below, they are listed alphabetically:Ĭopyright 2013 sfan5, Anthony Zhang (Uberi/Temperest), and Brett O'Donnell (cornernote). WorldEdit would not be possible without the contributions of many developers and designers. This modpack does not depend on other mods.
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