![]() ![]() This mostly affected weapons with charges, like the bow and arrow. Fixed a bug where certain weapons would drop on death, when they weren't supposed to. This gives a way to swap which player is leader, which was missing before. Non-leader players can now take over the leader's character. The player swap indicator in the top right will have extra symbols to warn you that you're booting someone off their character. When they're selecting a character to control, non-leader players can now choose to take over the characters of other players. All players now will get to retain who they were controlling at the start of the next mission. So if Player 2 was leader, they will retain leadership in the next mission. The game now remembers who the leader was on the next mission. Dying in the Tutorial (or Zombotown if that was possible) will no longer delete one of your saves ![]() 6 strength TSTC characters and up can now yank pay phones out and throw them Moody will again sometimes murder the entire group, but he values his rocket launcher less now so he will do so rarely-ish Fix for weirdness with equipped weapon slots when locked weapons were involved Fixed a bug where stacking charge-use weapons (like the healing spray) in the trunk from an equip slot could crash the game #DEATH ROAD TO CANADA GAMEBRONUS UPDATE#Changelog for HUMERUS Update (added 06 November 2018):.Death Road to Canada ▪ Death Road to Canada - OST by Joey Grady ▪ Press kit ▪ Steam. ![]()
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