![]() Getting stuck with a bayonet in the middle of a 17 second reload happens often. When to reload becomes a big part of the gameplay. ![]() Your life as a soldier in Battle Cry of Freedom is often short lived and on edge. My screen skipped frames very occasionally if I turned too fast. There is also a weird issue with turning. The musket collision with walls needs some work, it would often raise up when it shouldn’t. There seems to be some kind of input lag or graphical issues still. People talking about things that are in-context to the era, or semi-roleplaying really adds a lot to the game for me. ![]() Luckily you can mute individual players, and the admins were booting people playing the soundboards regularly. Mostly funny, but occasionally someone wants to use no-no words, or even worse, blare their terrible soundboard. The voice chat is about what you’d expect for a civil war era online video game. I’m happy to see developers expanding into new mechanics and options like this. Additionally having ‘non combatant’ musicians drumming and playing tunes to buff nearby soldiers is a great addition. Also you have the ability to play in first or third person. You can choose one category in particular or all three. There’s folk music like Dixieland and other songs of the era, to orchestral, to an original score that’s very likeable. You can also choose different types of music to play. For example, keeping your powder dry when you cross the river, otherwise it gets wet and you lose everything but the one shot you have left in your rifle. ![]() There are a lot of fun mechanics and options in the game that I haven’t seen anywhere else. I sunk seven hours into Battle Cry of Freedom and had an absolute blast. ![]()
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